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This guide is not finished. I will be completing it over the next few days, so do check back in a few days time! Thanks xox
Things to do:
1. Add screenshots of 100 Blader
2. Add screenshots of Gear
3. Add screenshots of Blade
4. Add screenshots of Skill Bar
5. Add information on Bicheon Skills
Blader Guide [100 Cap]
Introduction
I made this guide since there is only one Blader guide on this forums, and it is based around 80 cap. Although a lot of that information is still relevant, a lot of skills have been updated since then, and the build has changed a lot. Before you read this, I should tell you that some of this information has been copied from a 100 Bower Guide that I made. A lot of it is the same information so it saves me from writing it out twice.
Why Blader?
Although Bladers deal the lowest damage out of any other build, they are one of the strongest PvP build on SRO, not to mention the best tanks. A level 98 +7 Shield adds an extra 240 phy defense and 370 mag defense to your total. The BR is also a life saver, and the extra stats that can be added to the shield i.e. STR, Int, and Critical also help considerably. The new level 100 chain that inflicts Stun, Dull and Fear helps the Blader tank further. This combined with Smashing Series for Bleed, and the 6-combo attack that gives Bleed, Division and Impotent ensures the Blader isn't always dealing low damage. It's not uncommon for a capped Blader to crit a Glavier of the same level 17k or more. They are by far (imo) the most fun build to play on SRO, and at the end of the day, that's why we're playing, right? Oh yeah, one more reason why I chose Blader out all the other builds. They look AMAZING! JoyMax have blessed the Bladers with the sexiest looking weapons and skills on SRO. At least that's one thing we can thank them for.
Pure or Hybrid?
Pure, pure, pure, pure, pure. A Blader relies on crits to kill in PvP. Going pure STR will ensure your crits hit as high as possible. As soon as you start adding Int, your crits will weaken. If you want to go slightly hybrid, go for it, it will still be a relatively strong build however you should level up Snow Shield a little higher, say 30%-35% or more. If your going hybrid, make sure you add enough points into Int to make it worth while, for example 7:1 or 5:1. Adding 3 or 4 points to Int will be near useless as you won't notice a difference. The main idea of the Blader is to be able to tank, so it makes sense to me to go pure STR, but different people have different ideas so it's completely up to you whether you go pure or hybrid.
Masteries
There are three main builds to choose from. 100 Bich/100 Fire/100 Cold, 100 Bich/100 Fire/80 Light/20 Cold, and 100 Bich/ 100 Fire/100 Force. I personally prefer the In this guide I will explain all the above builds, except for the Force Blader. The reason being I've never had a high level Force char so I haven't much experience with it.
Why I Prefer Bicheon 100, Fire 100, Cold 100.
Phy Defence Increase - At level 100, your phy passive and buff will increase your phy defence by 336 which is a considerable amount. To put it in prospective, a 98 +5 Chinese Shield has 230 Phy Defence. This phy defence increase gives you an edge over any other Str Fire/Light build in PvP, which is the main reason why it's so successful in PvP.
Cold Imbue - I've got to be honest, Ice Imbue was a bit of a disappointment for me. 95% of all capped players are Ice Immune, rendering Cold imbue pretty useless. It isn't without its strengths though, it's useful for jobbing when you get those
Hunters/Thieves that have just been ressed with Oblation, and are unbuffed (without Fire Shield or Holy Spell), then the Ice Imbue comes into its own. I also used it as my main Imbue for PvE. For the amount of SP it costs however, I didn't think it was worth it so I deleveled this skill, but don't let me put you off just because I don't find it useful, maybe you will.
Ice Wall - Ice Wall is great for PvP, I mainly use it against nukers. It prevents them from using KD so you are free to hit them as you please. Then when their Snow Shield and Castle Shield has ran out, you have 45 seconds to kill them. Ice Shield comes into its own in this situation, because most S/S Nukers will spam KD until they have Snow Shield again, but obviously putting up Ice Wall will prevent this, leave them open for you to 2-3 hit them. This skill is also useful against Int Warlocks. Because Warlocks debuffs can't penetrate through Ice Wall, it renders their debuffs useless. To add insult to injury, they can't cancel the wall because they have no phy attack. The main drawback to Bladers using Ice Wall is the tiny range that the Blader has to fight with. Your enemy can just step back and you wont be able to attack him, so stay alert ready to cancel the wall if he/she does this.
Why Bicheon 100, Fire 100, Light 80, 20 Cold Could Be Better For You.
Speed - Light 80 gives a 77% speed increase. For Cold Bladers it can be expensive to grind, 50% speed drugs cost roughly 100k that lasts 30 minutes, that would cost around 800k for just a 4 hour grinding session. What I tend to do is join exp/item share grinding parties. This saves money because you don't have to buy speed drugs. If you're grinding in Jangan Tomb it would be a good idea just to buy 1 100% speed drug to get you to your grinding area. Light Bladers also have Phantom, which imo is the most useful skill in the Lightning tree. It increases versatility and is a life saver when jobbing.
SP Efficient - This build uses a lot less SP than the 100 Cold build which I think is why imo there are so few 100 Cold Bladers out there. Light Blader uses roughly 200k SP less than the Cold Blader.
Parry Increase - Parry is extremely important and often under estimated. At 80, the parry buff and passive gives 62 parry increase, which can be a life safe in PvP.
Emergency Server Inspection Completed Apr 29, 2011 Weekly Server Inspection Notice Apr 26, 2011 Joymax Portal Site Renewal Amendments! Happy Easter egg hunting and happy Easter to all! I was thinking Warlock, cleric or Bard. I just dont know enough about these classes to decide.
Things to do:
1. Add screenshots of 100 Blader
2. Add screenshots of Gear
3. Add screenshots of Blade
4. Add screenshots of Skill Bar
5. Add information on Bicheon Skills
Blader Guide [100 Cap]
Introduction
I made this guide since there is only one Blader guide on this forums, and it is based around 80 cap. Although a lot of that information is still relevant, a lot of skills have been updated since then, and the build has changed a lot. Before you read this, I should tell you that some of this information has been copied from a 100 Bower Guide that I made. A lot of it is the same information so it saves me from writing it out twice.
Why Blader?
Although Bladers deal the lowest damage out of any other build, they are one of the strongest PvP build on SRO, not to mention the best tanks. A level 98 +7 Shield adds an extra 240 phy defense and 370 mag defense to your total. The BR is also a life saver, and the extra stats that can be added to the shield i.e. STR, Int, and Critical also help considerably. The new level 100 chain that inflicts Stun, Dull and Fear helps the Blader tank further. This combined with Smashing Series for Bleed, and the 6-combo attack that gives Bleed, Division and Impotent ensures the Blader isn't always dealing low damage. It's not uncommon for a capped Blader to crit a Glavier of the same level 17k or more. They are by far (imo) the most fun build to play on SRO, and at the end of the day, that's why we're playing, right? Oh yeah, one more reason why I chose Blader out all the other builds. They look AMAZING! JoyMax have blessed the Bladers with the sexiest looking weapons and skills on SRO. At least that's one thing we can thank them for.
Pure or Hybrid?
Pure, pure, pure, pure, pure. A Blader relies on crits to kill in PvP. Going pure STR will ensure your crits hit as high as possible. As soon as you start adding Int, your crits will weaken. If you want to go slightly hybrid, go for it, it will still be a relatively strong build however you should level up Snow Shield a little higher, say 30%-35% or more. If your going hybrid, make sure you add enough points into Int to make it worth while, for example 7:1 or 5:1. Adding 3 or 4 points to Int will be near useless as you won't notice a difference. The main idea of the Blader is to be able to tank, so it makes sense to me to go pure STR, but different people have different ideas so it's completely up to you whether you go pure or hybrid.
Masteries
There are three main builds to choose from. 100 Bich/100 Fire/100 Cold, 100 Bich/100 Fire/80 Light/20 Cold, and 100 Bich/ 100 Fire/100 Force. I personally prefer the In this guide I will explain all the above builds, except for the Force Blader. The reason being I've never had a high level Force char so I haven't much experience with it.
Why I Prefer Bicheon 100, Fire 100, Cold 100.
Phy Defence Increase - At level 100, your phy passive and buff will increase your phy defence by 336 which is a considerable amount. To put it in prospective, a 98 +5 Chinese Shield has 230 Phy Defence. This phy defence increase gives you an edge over any other Str Fire/Light build in PvP, which is the main reason why it's so successful in PvP.
Cold Imbue - I've got to be honest, Ice Imbue was a bit of a disappointment for me. 95% of all capped players are Ice Immune, rendering Cold imbue pretty useless. It isn't without its strengths though, it's useful for jobbing when you get those
Hunters/Thieves that have just been ressed with Oblation, and are unbuffed (without Fire Shield or Holy Spell), then the Ice Imbue comes into its own. I also used it as my main Imbue for PvE. For the amount of SP it costs however, I didn't think it was worth it so I deleveled this skill, but don't let me put you off just because I don't find it useful, maybe you will.
Ice Wall - Ice Wall is great for PvP, I mainly use it against nukers. It prevents them from using KD so you are free to hit them as you please. Then when their Snow Shield and Castle Shield has ran out, you have 45 seconds to kill them. Ice Shield comes into its own in this situation, because most S/S Nukers will spam KD until they have Snow Shield again, but obviously putting up Ice Wall will prevent this, leave them open for you to 2-3 hit them. This skill is also useful against Int Warlocks. Because Warlocks debuffs can't penetrate through Ice Wall, it renders their debuffs useless. To add insult to injury, they can't cancel the wall because they have no phy attack. The main drawback to Bladers using Ice Wall is the tiny range that the Blader has to fight with. Your enemy can just step back and you wont be able to attack him, so stay alert ready to cancel the wall if he/she does this.
Why Bicheon 100, Fire 100, Light 80, 20 Cold Could Be Better For You.
Speed - Light 80 gives a 77% speed increase. For Cold Bladers it can be expensive to grind, 50% speed drugs cost roughly 100k that lasts 30 minutes, that would cost around 800k for just a 4 hour grinding session. What I tend to do is join exp/item share grinding parties. This saves money because you don't have to buy speed drugs. If you're grinding in Jangan Tomb it would be a good idea just to buy 1 100% speed drug to get you to your grinding area. Light Bladers also have Phantom, which imo is the most useful skill in the Lightning tree. It increases versatility and is a life saver when jobbing.
SP Efficient - This build uses a lot less SP than the 100 Cold build which I think is why imo there are so few 100 Cold Bladers out there. Light Blader uses roughly 200k SP less than the Cold Blader.
Parry Increase - Parry is extremely important and often under estimated. At 80, the parry buff and passive gives 62 parry increase, which can be a life safe in PvP.
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